Neuma

Neuma is the proper term for any of the resident species of Talamra. Most people, however, just call them spirits or sifs.

Calling all the residents of Talamra by any singular name, however, is a bit misleading. Neuma come in all kinds of shapes, sizes, and temperments. Some seem to be quite learned, while others are no more intelligent than beasts.

Neuma and Called
Called can and do bind neuma during their yearly excursions to Talamra. Just how bindings happen is kind of mysterious to you, but the stories say that some people do it forcibly and others convince their spirits to join them.

The powers neuma grant vary greatly, but are always based on the neuma itself. Even within one "type" of neuma there will be variations. A neuma with a particular skill can help its Called perform related tasks or a neuma with particularly strong elemental resistances might confer those upon the Called who binds them, for example. Though there are neuma who change the physicality of the Called who binds them, they are unusual and very powerful.

Some Called require certain kinds of neuma to perform their daily tasks in Camora. The most famous example of this is the Starchasers, all of whom must bind neuma who grant them the ability to fly.