Talamra

Talamra is the world beside Camora, and can be accessed at specific times through a specific portal in the Violet Tower. The portal in question dates back to the Ashen War, when it was given to the Old Walkers by the gods to help them defeat the Stars. It is still the only known way in and out of Talamra, and Called are the only ones who can enter it. The portal closes after a day, and people do occasionally fail to return on time.

Talamra is where almost all of the major resources for Camora come from, such as its water source. Precios materials such as woods or pelts are occasionally brought in by Called following their yearly pilgrimage, but never in large qualtities. Such items sell for an incredibly high price in the markets, and some Called make their living off of a single day's work each year.

Talamra rumours (because what else would you have?)
The most notable thing people speak of regarding Talamra is its sun. Talamra, unlike Camora, hasn't had any problems with Stars and still has its sun. This consistantly shocks the Called who go there, and trips are often planned to coincide with Talamran nightfall to spare the eyes of most travellers. They are, of course, able to stay after sunrise, but it's uncomfortable and causes most Called to return to the city with plenty of time to spare.

It is also said that the landscape of Talamra is inconsistant, that every time people enter the portal it's different. Some even say that the landscape can be controlled, or that all of Talamra is one giant, living organism that's just kind enough to tolerate us.

Ghosts are native to Talamra, and just follow Called back into the city if they're dumb enough to wander off the paths. Once the ghost has attached itself to someone, no one else can see it or remove it.

Residents
Though there are no human residents of Talamra, there are many spirits and monsters that make their home there. These are collectively known as the neuma, and are what Called seek to bind when they travel there.